AI Insights · Timothy · October 2021
Top 5 Solitaire Games on iOS in Netherlands Q3 2021
An overview of the performance of the top 5 Solitaire games on iOS in the Netherlands during Q3 2021, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 Solitaire games on iOS in the Netherlands showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how each of these games fared, based on data from Sensor Tower.
⋆Solitaire: Classic Card Games experienced fluctuations in its weekly revenue, peaking at approximately $180 in the week of September 20. Weekly downloads were relatively stable, with a peak of 1.5K in early August. The game also maintained a consistent level of weekly active users, ranging from around 4K to 4.8K throughout the quarter.
Solitaire Cruise Tripeaks Game saw its weekly revenue hover between $3.9K and $5.7K, with a notable peak of $5.7K in the final week of September. Downloads were initially low but saw a significant increase towards the end of the quarter, reaching 1.5K in the last week of September. The number of active users fluctuated, peaking at 7.4K at the start and ending the quarter at around 5.3K.
Solitaire: Cards Games 2024 demonstrated a steady increase in revenue, particularly in early September, where it peaked at approximately $257. Weekly downloads showed a consistent trend, averaging around 1K, with a slight dip in late August. Active users remained stable throughout the quarter, ranging from 15.3K to 16.5K.
Solitaire exhibited a notable increase in revenue towards the end of the quarter, peaking at $370 in the week of September 20. The game saw its highest downloads in early August with 1.6K, and active users consistently stayed around the 300K mark, indicating a strong and stable user base.
Classic Solitaire - Card Games had minimal revenue throughout the quarter, with no significant peaks. Downloads reached their highest point in late July with 2.3K. The number of active users saw a peak of 4K in late July but generally remained between 2.4K and 3.3K for the rest of the quarter.
For more detailed insights on the performance of these apps, visit Sensor Tower.